Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Community

Recent updates

The Bonus Update
Two new weapons, some more refactor and some new sound effects. As always please let me know if you find any bugs, but especially if the new weapons sounds are...
2 files
The Refactor Update
The backend refactor for Weapons and Bullets has finished. My tech debt has been repaid with blood, blood, and more blood. There are a lot of smaller updates th...
1 file
Chain Lightning, Refactoring and Dev Keys
More backend stuff in this one but a few things of note! Backend refactoring for new Bullet class. Chain lightning overhaul complete: now spawns a lightning fie...
1 file
Cooldown Panels and Lag
As time elapses and more enemies spawn the game starts to lag significantly. I am currently working on a fix but it may be further down the timeline than I woul...
1 file
Overhauled Overhaulings
This took a lot of error handling to get it to the Web because of some interesting WebAssembly issues that seemed to pop up. Fortunately those bugs should be fi...
1 file
Initial Balance Pass
Some bug-fixes, a new weapon and dev key, and the balance pass for all the initial weapons. Initial balance pass completed on all (initial) weapons. New weapon...
1 file
Major Lag Fix (plus Waldo balance)
This is why it's a learning project. Changed the enemies to RigidyBody2D to drastically reduce lag at the late-game. Changed Enemy from CharacterBody2D to Rigid...
1 file
Ranged Enemies
1
Ranged enemies are now available in game - you should see them every twelve enemies. Their running away behavior still needs work but their projectiles now work...
1 file

There aren't any topics yet