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A Short Story - Survivors
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Devlog
Major Lag Fix (plus Waldo balance)
March 01, 2025
by
Wazuki
This is why it's a learning project. Changed the enemies to RigidyBody2D to drastically reduce lag at the late-game. Changed Enemy from CharacterBody2D to RigidyBody2D Balance pass done for Waldos - n...
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Ranged Enemies
February 27, 2025
by
Wazuki
1
#dev, #ranged, #enemy
Ranged enemies are now available in game - you should see them every twelve enemies. Their running away behavior still needs work but their projectiles now work and should add a bit of challenge to th...
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